'Metal Gear Solid 3' Has Been Completely Destroyed By Speedrunners

Dedicated MGS players have managed to That might not seem like much, but there are games whose entire speedruns take less than 3 minutes. They've finally managed to by the entire thing via a glitch that has Naked Snake lifting off in a glorious T-pose,

Konami
then getting teleported to the very end of the ladder.

Konami
And well, that's it. We hope readers enjoy our speedarticles about speedruns! Later everyone!
Actually, we're aware that not all gamers care about speedrunning, so let's humor them by talking about the hilarity behind this iconic ladder moment. Metal Gear Solid fans infinite genius devised a ladder long enough to allow for players to listen to the entirety of the game's awesome James Bond-inspired opening theme before they're done climbing.
But the song actually only begins playing 30 seconds into the climb, so maybe he accidentally designed a connecting area so stupidly long that he had to find a way to fill it, and that's the lengthiest song that he had. We'd think that no way he'd commit such level design negligence, but Metal Gear Solid V also features a nearly 8-minute long scene where the villain makes his big speech, but he runs out of words only 5 minutes in. Oh, is the remainder of the cutscene dedicated to Snake's inspiring response? Nope, Snake just remains silent while they both stare at each other for 2 goddamn minutes.

(while listening to MGSV's much weaker theme song)

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Top Image: Konami